Messages
Filename discordconnector-messages.cfg
Random Messages
All of the message options support having multiple messages defined in a semicolon (;
) separated list. If you have multiple messages defined for these settings, one gets chosen at random when DiscordConnector decides to send the corresponding message.
If you wanted to have a couple different messages for when a player dies (always chosen at random), you could simply set the config value like this:
toml
Player Death Message = %PLAYER_NAME% has died a beautiful death!;%PLAYER_NAME% went to their end with honor!;%PLAYER_NAME% died.
Player Death Message = %PLAYER_NAME% has died a beautiful death!;%PLAYER_NAME% went to their end with honor!;%PLAYER_NAME% died.
Custom Variables
Any of the variables in Variable Definitions from the variables config file can be referenced in any message.
List of Variables
%VAR1%
%VAR2%
%VAR3%
%VAR4%
%VAR5%
%VAR6%
%VAR7%
%VAR8%
%VAR9%
%VAR10%